2002 GAMES Magazine Games 100 Honoree

2002 GAMES Magazine Games 100 Honoree

Maneuver your army of four-, six-, and eight-sided dice around the board to knock your opponent straight off the map and into the gutter. Each die can move as far as the number on its face. However, a die gets rerolled whenever it is knocked about by friend or foe. A strategic game of position and calculation.

Number of Players: 2
Length of Game: 20-30 minutes
For Ages: 12 and up

Price: $18.95

Try the game online for free at Boardspace.net
BoardGameGeek Page

The concept is what intriqued me... the using of dice as both counters and as random number generators. It’s a very elegant strategy game in which you’re always calculating odds. It’s a game where a lot can change with one well-placed (and a little lucky) knock.
— Greg Lam

2002 GAMES Magazine Games 100 Honoree - Abstract Game of the Year Runner Up

2002 GAMES Magazine Games 100 Honoree - Abstract Game of the Year Runner Up

Guide your fleet of ships down the spiral path before your opponent does. Your fleet is composed of four-, six-, and eight-sided dice. A die moves as far as the number indicated on its face, but gets rerolled whenever it warps down a level by landing on another ship. If you can manage to warp down six levels, you'll reach the end in no time.

Number of Players: 2 or 3
Length of Game: 20-30 minutes
For Ages: 12 and up

Price: $22.95

BoardGameGeek Page
Try the game online for free at Boardspace.net

What I love about this game is that there is a lot of variety in the gameplay for such a simple concept. There are interesting interactions between the players, offensive and defensive plays, and strategies which favor those who can look ahead a bit. There’s also a momentum that propels the games towards the endgame as the ships near the final goal.
— Greg Lam

Reviews of Knockabout

"You'll discover numerous opportunities to surprise and snare your opponent, and you'll relish the tempting risks involved in forcing a reroll of the fiesty dice!"
— GAMES Magazine

"...a real rarity - an abstract game I like!"
— Larry Levy, Counter Magazine

"A+ ... oustanding ... The variety of strategies and tactics available in this game are very satisfying."
— Matthew Gray Board Game Stuff

Reviews of Warp 6

"Tremendously satisfying... With its simple and innovative rules, this captivating challenge is guaranteed to reward the patient, calculating strategist."
— GAMES Magazine

""Warp 6 is one of my favorite recipes for an abstract strategy game—a dash of luck seasoned with some easy but viable strategy"
— Tom Vasel The Dice Tower

"Clever... quick and satisfying... If you especially like race games, raise the rating to A.... Overall rating: A- "
— Matthew Gray Board Game Stuff

Buy The Dice Combo

Both Knockabout and Warp 6 for a $10.95 Savings